I was often impatient for my skill cooldowns, simply because I wanted to get back to zooming around the battlefield like a kick-powered missile.Ĭome to think of it, Diablo Immortal has clearly confused itself for a wedding, since it’s brought something new, something old, something borrowed, and something that makes its player base blue.īlizzard has always been at its best when it perfects through polish: borrowing and customizing elements from other games to fit its own themes, refining features until we take them for granted and see them winding through the DNA of entire genres. Avoiding the windup on enemy attacks, grouping enemies to smash them, picking which skills to build, and hoovering up explosions of color-coded equipment from fallen foes are all old hat now, but they’re staples that work as well as ever thanks to a precise control scheme. Within just an hour or two I was accustomed to Diablo Immortal, and up to speed with making my Monk do flying kicks into the faces of skeletons and demons alike. What’s new with Diablo Immortal is an aRPG that looks good on a smartphone while also being easy to play in the hands, with no serious need for a controller.
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